A pastel valley to walk and fly around: pink mountains, a lake with a village on its shore, a square with a market, a farm, a windmill and villagers going about their day. Strap on the jetpack, then find the glowing doors: each one opens a short platform-jumping course, and one opens a batting cage. Coins you earn go into your purse.

Get it on Meta Quest

What's in the game

A village to explore

Walk out of your manor into a bright valley: a lake, a village square with market stalls, a farm, a windmill on the hill, boats at the dock and villagers strolling the roads. Pull the trigger and the jetpack lifts you over all of it.

Glowing doors, quick courses

Four cottages with glowing pillars outside open one-minute platform-jumping courses: meadow hops, autumn stairs, a snowy bounce, desert launch pads. A smooth, floaty jump on the A button, tuned for comfort.

Coins in your purse

Every coin you grab on a course pays into one purse when you reach the flag, with a bonus for finishing. The baseball cottage pays for every hit in its batting cage.

Nothing ever kills you

Miss a jump and you hop straight back to the last checkpoint. A start menu, a pause menu on the left menu button, snap turning, and music you can switch off.

Screenshots

The valley from above: the lake, the village and the manor The village square with its market stalls and fountain The manor and its gardens One of the platform-jumping courses